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Breathing Surface 
Pattern Generation with Origami Tesselation
Begüm Aktaş | Şeymanur Yıldırım

Breathing Surface shows how Origami folding principles can be integrated into to shape grammar to derive the kinetic surface pattern that visually allows the pattern changing. 

      The 'Breathing Surface' project investigates computation behind the shape grammar and origami tessellation. To examine this, an analysis of pattern has been done with the shape grammar rules. As a result of this, every pattern place on a basic geometry (square, triangle etc.) and then, this base expands with basic transformation commands (mirror, array etc.) on a flat surface. After pattern developments features have been understood,  folding rules of Origami was researched to choose most suitable folding rules that comply rules of the pattern. The grammar of 'Water Bomb Tesselation' folding principles is made possible change the pattern of the surface according to an interaction of users with Arduino. In other words, plane two dimensional surface transform three-dimensional square cells with providing kinetic behavior that cells have the opening and the closing movement. Therefore, the folding was used to bring dynamic relation between origami and shape grammar to enrich the pattern.

    The main motivation for the design was to create an interactive kinetic surface from a two-dimensional surface to three-dimensional kinetic surface that allows differentiating the pattern according to the interaction of users.

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